Exploring Multi-Perspective Learning Methods Using VR for Advancing Care Practice Knowledge

Abstract

Dementia symptoms arise from acquired brain dysfunction, making them highly individual and diverse, requiring flexible responses in care settings. In this study, we investigated the use of VR-based patient experience (PX) spaces and AI avatars as interventions toward establishing a multi-perspective learning method for dementia care education. First, as a first-person perspective experience, we conducted a co-creation experiment involving real-time prototyping with individuals with dementia, constructing VR content that reflects their subjective experiences. Second, as a second-person perspective experience, we introduced an AI avatar that mimics individuals with dementia and conducted a preliminary experiment examining differences in critical thinking with and without guidance. These investigations suggest the importance of co-design with people with dementia and the potential of AI avatars to support learner reflection.

Publication
In 35th Aging Society Design Conference
Keita Hirobe
Keita Hirobe
Master’s Student(M1)
Hinata Yasukawa
Hinata Yasukawa
Bachelor’s Student (B4)
Atsushi Omata
Atsushi Omata
Research Associate
Shogo Ishikawa
Shogo Ishikawa
Associate Professor